Major Features

Features that I consider larger that kinda helps define the mod as it is.

  • Exfil

    • After Round 10, every 5 rounds Exfil will be available for a bit. Once activated, you will need to hit the requirement to be able to escape and end the match in a more stylized way.

  • Rampage Statue

    • Not to be confused with the Rampage Inducer, the Rampage Statue will allow players to challenge themselves to sprinting zombies and no between round delay. After a specified amount of rounds, the challenge will complete and the Statue will offer the maps wonder weapons. Which all players can grab.

  • Gobblegums

    • An attempt of adding Gobblegums. Machines work similar to bo3 where the first use is free and the next two will have increased Prices depending on the uses and round.

  • Vanguard Perk Animation

    • An animation will play once you pickup a Perk, similar to Vanguard, the animation shows an icon on the HUD for a brief period of time.

  • Instant Pack A Punch

    • Removes the wait to pick up the upgraded weapon and instead is instant.

  • Bonus Points Perk Machine

    • Allows players to prone underneath the Perk machines to get some bonus points

  • Zone Notifier

    • Text that shows if you entered an area

  • Compass

    • HUD text that shows the players direction, angle, and zone

  • Global ATM

    • Deposit and Withdraw points in a bank that all players can access, perfect to give players that join mid-game or those that respawned late game to get a boost in points

  • Infected (Disabled by Default)

    • After a certain round, zombies can infect players at a chance. Infected players must go to the Cure Skull to cure themselves before time runs out. If the players get damaged, the timer goes down quicker

  • Grabbable Starter Weapon (Disabled by Default)

    • Allows players to pickup the starter weapon laid out in natural locations similar to a survival situation

Last updated

Was this helpful?