Major Features
Features that I consider larger that kinda helps define the mod as it is.
Exfil
After Round 10, every 5 rounds Exfil will be available for a bit. Once activated, you will need to hit the requirement to be able to escape and end the match in a more stylized way.
Rampage Statue
Not to be confused with the Rampage Inducer, the Rampage Statue will allow players to challenge themselves to sprinting zombies and no between round delay. After a specified amount of rounds, the challenge will complete and the Statue will offer the maps wonder weapons. Which all players can grab.
Gobblegums
An attempt of adding Gobblegums. Machines work similar to bo3 where the first use is free and the next two will have increased Prices depending on the uses and round.
Vanguard Perk Animation
An animation will play once you pickup a Perk, similar to Vanguard, the animation shows an icon on the HUD for a brief period of time.
Instant Pack A Punch
Removes the wait to pick up the upgraded weapon and instead is instant.
Bonus Points Perk Machine
Allows players to prone underneath the Perk machines to get some bonus points
Zone Notifier
Text that shows if you entered an area
Compass
HUD text that shows the players direction, angle, and zone
Global ATM
Deposit and Withdraw points in a bank that all players can access, perfect to give players that join mid-game or those that respawned late game to get a boost in points
Infected (Disabled by Default)
After a certain round, zombies can infect players at a chance. Infected players must go to the Cure Skull to cure themselves before time runs out. If the players get damaged, the timer goes down quicker
Grabbable Starter Weapon (Disabled by Default)
Allows players to pickup the starter weapon laid out in natural locations similar to a survival situation
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